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Camey

Number of posts: 82 Age: 18 Localisation: I Hail fae the land a Scotland Registration date: 2008-10-08
 | Subject: DARKFALL IS COMMING! Tue Dec 09 2008, 00:14 | |
| Okay I think alot of us are getting erections over Darkfall.
Okay So lets have some idead below.
Westbrooke Kingdom A group from the Militia get together start of small maybe there just called "The Westbrooke Militia" And over time a town developes eventually leading to a port, which we take a boat to a rather Large island( Un populated hopfeully) Ofshore. There we make small towns which wil leventually become Wesbrooke Kingdom, it should be controlled by a council. General/Commander of the army, Ranger Commander, Naval Commander etc etc
We can start over sea trade with other kingdoms/cities over the world and have pirate RP with people.
Drop you Ideas below. |
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Pilus Admin

Number of posts: 617 Registration date: 2007-01-03
Character sheet Rank: Commander
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 00:40 | |
| Dips on being councilor of trade  I would like to see a kingdom with infastructure Anyhow, I would really like some screenshots of the possible areas to get inspired. What I have seen in trailors have been very open areas so far. I hope we could get something with large forests, a bit like silverpine forest, but in non cursed version. |
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Dagren

Number of posts: 594 Age: 24 Localisation: The Netherlands Registration date: 2007-01-04
Character sheet Rank: Footman
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 02:48 | |
| http://www.youtube.com/watch?v=NkXd9nzLnfw Town destroyed at the end, cavalry earlier on. And the last kill owns  HEADSHOT! |
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Dagren

Number of posts: 594 Age: 24 Localisation: The Netherlands Registration date: 2007-01-04
Character sheet Rank: Footman
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 02:55 | |
| http://www.youtube.com/watch?v=KjFlUa_kJqQ&feature=related
SHIPS!
Ok, that's it. I want a ship. A big one with all of us behind the cannons and just blast everything we see untill we sink! |
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Dagren

Number of posts: 594 Age: 24 Localisation: The Netherlands Registration date: 2007-01-04
Character sheet Rank: Footman
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 03:01 | |
| http://www.youtube.com/watch?v=VTwB9LXggGQ&feature=related
some towns and stuff.. |
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Aornar Steelhelm
Number of posts: 6 Registration date: 2008-09-20
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 08:35 | |
| YASSSSSSSSSSS  I want Ranger Commander! |
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Xacsermat

Number of posts: 208 Age: 20 Localisation: Cold wet damp then turns to warm and sunny(guessed it?) its england! Registration date: 2007-12-14
Character sheet Rank: Footman
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 11:40 | |
| WTF?! give me the lowdown on what the heck is goin on?! I have no clue on whats going on! O.o... |
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The Spy

Number of posts: 385 Age: 20 Localisation: Behind your sentry Registration date: 2008-01-25
Character sheet Rank: Footman
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 14:11 | |
| | Xacsermat wrote: | | WTF?! give me the lowdown on what the heck is goin on?! I have no clue on whats going on! O.o... |
Pretty much mat...
New MMO that looks like its gonna kick WoW's ass on the RP front:
No levels No classes build your own ships Construct your own towns an in-game lore which is easy to build around firstperson aiming with spells and arrows no auto-attack player-ran economy custom made / designed armour
it pretty much seems godly but i've signed up to the beta, as soon as i'm in i'll post screenies galore |
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Dagren

Number of posts: 594 Age: 24 Localisation: The Netherlands Registration date: 2007-01-04
Character sheet Rank: Footman
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 16:07 | |
| | Dascombč wrote: | | Xacsermat wrote: | | WTF?! give me the lowdown on what the heck is goin on?! I have no clue on whats going on! O.o... |
Pretty much mat...
New MMO that looks like its gonna kick WoW's ass on the RP front:
No levels No classes build your own ships Construct your own towns an in-game lore which is easy to build around firstperson aiming with spells and arrows no auto-attack player-ran economy custom made / designed armour
it pretty much seems godly but i've signed up to the beta, as soon as i'm in i'll post screenies galore |
And you can attack anyone, anywhere, anytime. Even by accident!  |
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Camey

Number of posts: 82 Age: 18 Localisation: I Hail fae the land a Scotland Registration date: 2008-10-08
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 17:19 | |
| Dibs on Commander/General of Ground Forces  |
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Camey

Number of posts: 82 Age: 18 Localisation: I Hail fae the land a Scotland Registration date: 2008-10-08
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 19:05 | |
| Okay I think the Wesbrooke Idea will be awsome! Even more awsome than >  . I know its that awsome. Right anyway, a few suggestions for it. CouncilI would hate the idea, of being ruled by one leader. Wesbrooke Kingdom(Once it developes big, which might take a few months dependings on how Resoureces for building works) Should be run by a Group of Councilors much like the Stormwind Council, but since you can give laws to your NPC guards it will be more efficient. Now Ive been thinking on how many should be in the council? Probally its a good idea for all who like this idead of "Westbrooke Kingdom" And join the game at the beginning of time, which I guess there should be a clan called the Westbrooke Milita, should be part of the Council. Counciler titles? Arch wizard/Mage(Or something that sounds cool for spell users): As a main spell user, they can discuss with the council what spells should be legal and what should be banned(Necromancy for example) General/Commander: Much Like Pilus's job within the Stormwind Council, but will also have more command over the foot soldier armies. Navy Admiral/General: Now obvisouly a fleet of ships is sweet, and some people have bee suggesting a Island to build a city on so we will defo need a naval army. The Admiral is basically the Army Commander of sea forces. Councilor of Trade(I couldnt think of a name for this that would sound better): Awsome Idea from Pilus up there. The Councilor of Trade would be in charge of trade with other kingdoms, and effiecny of shops/resoures within the Kingdom. The Councilor of trade will work really closely with the admiral probaly. Ranger General(Or something along those lines): The man/women charge of the archers I take it. The Commander will probally be focusing on the training and Platoons of foot soildiers(Most NPC hirelings) and the Admiral on ship forces. The Ranger General, will be in control of ranged troops(Not spell though probalyl better for the Archmage or something) Defence/Siege egineering and Devolepment: I know Dasc really wants an egineering job most likely and I think this would be fit. Defense and siege egineering and devolpment. The Man who developes the planning of walls, buildings, house(OFC you can build you own house but I recomend getting a deed or something from someone) and basically devolopement that will benifet the Kingdom. I cant think of much more. Remmember these are just my suggestions for this one idea, Im happy to here other ideas and we can all work together to change alot of it.  |
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The Demoman

Number of posts: 788 Localisation: 2Fort Registration date: 2007-12-28
Character sheet Rank: Footman
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 19:06 | |
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Erio

Number of posts: 272 Age: 22 Localisation: The Netherlands Registration date: 2007-01-07
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 19:37 | |
| had not heard of this before (name ringed a bell, nothing more) but it seems to be completly awesome if all those promises are "working as intended" for real altough: To the westbrook kingdom idea, start out simple mate.. just become a few villagers first with friends (militia? for example) and act like REAL militia.. farmers building a small town together to protect eachother, which will develop later (into whatever the circumstances cause it to become) Do it in-game, rather then outside of it  |
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Camey

Number of posts: 82 Age: 18 Localisation: I Hail fae the land a Scotland Registration date: 2008-10-08
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 19:49 | |
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Dagren

Number of posts: 594 Age: 24 Localisation: The Netherlands Registration date: 2007-01-04
Character sheet Rank: Footman
 | Subject: Re: DARKFALL IS COMMING! Tue Dec 09 2008, 20:42 | |
| You're forgetting the most important thing. DiplomatsDiplomats will stay in contact with other alliances to form alliances and to keep peaceful options available. They will also follow the community to see what is going on between other alliances. We don't want to get zerged by some big PK guilds  We'll need some guys with a nice smile  |
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